

In Daggerfall, the player may travel within the High Rock and Hammerfell provinces of Tamriel. Daggerfall, like the other games in the Elder Scrolls series, takes place on the fictional continent of Tamriel. Each dot on the map represents an entire town, city, or dungeon. The player can travel almost anywhere on the map, each area with hundreds of visitable locations. A first-person screenshot from Daggerfall, demonstrating the user interface and graphical capabilities of the game. It was known as one of the best games of 1996, and was the game that started the elder scrolls storyline. The game installer includes a password-protected childgard feature that hides blood and corpses (instead showing just the skeleton of the corpse), disables sexual topics (though not removing all nudity), and ensures the character portrait is wearing underwear at all times. It displays cartoonish nudity (showing breasts but no genitals) both on NPCs and on the character's paper dollwhen all equipment is removed. Joining and contributing to these organizations allow the player to raise ranks and gain a reputation in the game world, which affects how NPCs and other factions view the player.ĭaggerfall has genre-typical gore elements and some sexual topics. The political system is supported by a net of guilds, orders, and religions, all with unique tasks and quests. Other features include an equipment enchantment system (similar in concept to the spell creation system) the ability to buy houses and ships a variety of clothing and equipment dynamic political relationships between kingdoms the ability to become a vampire, werewolf, or wereboar and the combat system, which uses mouse movement to determine the direction and effect of weapon swings in melee combat. The game will then automatically generate the mana cost of the spell based on the power of the effects chosen. Thanks to GremlinLord615 for pointing out the quest limit.In Daggerfall, as in all The Elder Scrolls games, players are not required to follow questlines or fill specific character archetypes.ĭaggerfall features a spell-creation system where, through the Mages Guild, players can create custom spells with several different effects. You may only have a maximum of 25 quests in you quest log at any one time, so you may need to complete some as you progress. Crafting writs do not count as a quest in the area. Caves also have quests in them (couple this with the Master Explorer achievement). Also, one can find quests just by exploring the world. Also go to ruins and small town locales throughout the area because they also have at least one quest (often more). Otherwise, look for quests in major towns, there are often at least two in each. This means you have them available to come back to later and saves you having to find them once the area is mostly finished. If you are looking at this before going into the game or these areas then I suggest that you start quests whenever you see them (look for the black arrow on your compass).

By viewing these achievements in this list you can see your progress. These achievements are found under the Daggerfall Covenant sub-list in the quest achievements list.

Rivenspire Adventurer - Complete 42 quests in RivenspireĪlik'r Desert Adventurer - Complete 42 quests in the Alik'r Desertīangkorai Adventurer - Complete 36 quests in Bangkorai

Stormhaven Adventurer - Complete 60 quests in Stormhaven Glenumbra Adventurer - Complete 53 quests in Glenumbra To earn this you must get the following in game achievements: In this there are general achievements, one of which is the Hero of the Daggerfall Covenant quest the one you must earn. To view this achievement and see progress go to your menu (press start in game), journal, achievements, then quests (right at the bottom). This is because the achievement is gained by earning the in game 'Hero of the Daggerfall Covenant' achievement. A better description would be to say "Complete all Daggerfall Covenant quest achievements". This achievement is deceptive its description is not true.
